Ross Kirk

Hi, I'm Ross Kirk

Unity Game Developer | Game Automation & Tooling Specialist

🏴󠁧󠁢󠁳󠁣󠁴󠁿 Dundee, Scotland

Unity game developer working on automation, tooling, and audio systems. Building games and tools in Scotland.

About Me

About Me

Unity game developer working on automation, tooling, and audio. I build editor tools to automate the boring stuff and handle audio systems.

Mostly doing gameplay systems, editor tools, and audio. Trying to build things that are useful.

Work Experience

  • Lloyds Banking Group

    Lloyds Banking Group

    Software Engineer

    Working as a Game Developer at LBG, focused on building gamified experience & educational games about finance for Scottish Widows. Helped introduce game development processes & testing processes to the group. Introducing brand new technology across the bank with Unity & WebGL games. Helped lead Game Jam event in V&A Dundee, hosted by Lloyds Banking Group, where students from Abertay & Dundee Universities connected with LBG staff to create real games together.



  • Outplay Entertainment

    Outplay Entertainment

    Software Developer in Test

    Lead automation efforts across multiple Unity games. Built tooling & test processes to speed up testing & development across all Unity games released during my time at Outplay. Maintained & tested hundreds of releases of shared Unity packages in use across every game.



  • Cherwell Software

    Cherwell Software

    QA Engineer

    Worked as a QA Engineer on the Cherwell IT Service Management platform. Tested a large scale refactor of major features, built & contributed to large automation test pipelines & worked with stakeholders to manage testing & acceptance criteria on new features.



  • Outplay Entertainment

    Outplay Entertainment

    QA Engineer

    Started as QA Engineer on Booty Quest. Contributed to testing multiple live service games, such as Mystery Match, Crafty Candy & Angry Birds Pop. Worked as additional audio support on some hyper casual titles released through Bite Size Games in 2019. Built the start of audio automation pipelines, as well as network test tooling.

Education

  • Abertay University

    Abertay University

    Professional Masters in Games Development

    Sep 2016 - Oct 2017

    Full year of game development studio environment focused on building projects for clients as a studio.

  • Abertay University

    Abertay University

    BA Hons Creative Sound Production

    Sep 2013 - May 2016

    Built game audio, focused on technical aspect, engineering & tooling for procedural audio & VR. 2:1

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