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Unity Audio Manager System

Unity Audio Manager System

A comprehensive audio management system for Unity that provides dynamic audio mixing, spatial audio, music transitions, and sound effect pooling with an intuitive editor interface.

Aug 2024 - Present 1 year, 5 months Ongoing

Tech Stack

UnityC#AudioFMODWwiseSpatial AudioAudio Mixing

Project Overview

Unity Audio Manager System is a comprehensive audio solution designed to handle all audio needs in Unity games. It provides a flexible, performant, and easy-to-use system for managing music, sound effects, voice lines, and ambient audio with advanced features like dynamic mixing, spatial audio, and intelligent pooling.

Core Features

Audio Management

Music System

Spatial Audio

Advanced Features

Technical Architecture

System Design

Integration Support

Editor Tools

Audio Manager Window

Use Cases

Perfect for games that need:

Impact

The Audio Manager System simplifies audio implementation in Unity projects, reducing boilerplate code and providing a robust foundation for complex audio requirements. It’s been used in multiple shipped games, handling everything from simple sound effects to complex dynamic music systems.

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