Unity Editor Tool Suite
A collection of powerful Unity Editor tools that automate common game development tasks, from asset organization to scene setup and build configuration.
Tech Stack
Overview
Unity Editor Tool Suite is a comprehensive collection of custom editor tools designed to streamline Unity game development workflows. These tools automate repetitive tasks, enforce project standards, and provide powerful utilities that save hours of manual work.
Key Features
Asset Organization Tools
- Asset Naming Convention Enforcer: Automatically validate and rename assets according to project conventions
- Folder Structure Generator: Create standardized folder structures for new projects
- Duplicate Asset Finder: Detect and manage duplicate assets across the project
- Unused Asset Cleaner: Identify and remove unused assets to reduce project size
- Asset Dependency Visualizer: Visualize asset dependencies and relationships
Scene Management Tools
- Scene Template System: Create and apply scene templates for consistent level setup
- Prefab Variant Manager: Batch operations on prefab variants
- Component Batch Operations: Add, remove, or modify components across multiple objects
- Layer & Tag Manager: Centralized layer and tag management with validation
- Scene Hierarchy Organizer: Automatically organize scene hierarchy with custom rules
Build & Deployment Tools
- Build Configuration Manager: Manage multiple build configurations with presets
- Version Number Manager: Automatic versioning with semantic versioning support
- Platform-Specific Settings: Batch apply platform-specific settings
- Build Report Analyzer: Analyze build reports for optimization opportunities
- Asset Bundle Builder: Streamlined asset bundle creation and management
Code Generation Tools
- Script Templates: Custom script templates for common game patterns
- Component Generator: Generate boilerplate code for custom components
- Event System Generator: Generate event system code from ScriptableObjects
- Data Class Generator: Generate C# data classes from JSON or CSV
- Inspector Customization: Auto-generate custom inspectors for components
Quality Assurance Tools
- Project Validator: Validate project against coding standards and best practices
- Reference Checker: Find broken references and missing assets
- Performance Profiler: Quick performance profiling tools
- Memory Analyzer: Analyze memory usage and detect leaks
- Build Size Analyzer: Analyze build size and identify optimization targets
Technical Highlights
Built entirely with Unity Editor Scripting and C#, the tool suite leverages:
- Editor Windows: Custom editor windows for intuitive tool interfaces
- Property Drawers: Custom property drawers for enhanced inspector experience
- Menu Items: Quick access through Unity’s menu system
- ScriptableObjects: Data-driven tool configuration
- Reflection: Dynamic code analysis and generation
- Asset Database API: Efficient asset operations
Workflow Integration
The tools integrate seamlessly into Unity’s workflow:
- Context Menus: Right-click operations on assets and objects
- Keyboard Shortcuts: Customizable keyboard shortcuts for power users
- Toolbar Buttons: Quick access buttons in the Unity toolbar
- Project Settings: Centralized configuration in Project Settings window
- Automated Workflows: Scheduled tasks and automated processes
Impact
The Unity Editor Tool Suite has been adopted by multiple game development teams, significantly reducing time spent on repetitive tasks and improving project consistency. Teams report saving 10-20 hours per week on manual asset management and build configuration tasks.